BRAUM
Ruined King | League of Legends
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PROFILE
BRAUM
Project Type: Fan Art | League of Legends - Ruined King
Concept: Hicham Habchi
A game-ready, hand-painted character with all lighting and detail baked into the albedo. Built for strong silhouettes and a painterly look optimized for Unreal Engine 5.
Technical Specifications:
• Character: 17,000 triangles
• Shield: 18,000 triangles
• UV Layout: Single UV set
• Textures: 4K Albedo pipeline with baked lighting
Tools:
ZBrush • Maya • Blender • Marmoset Toolbag • Substance Painter • 3D-Coat • Unreal Engine 5