BRAUM

Ruined King | League of Legends

SHOWCASE

PROFILE

BRAUM

Project Type: Fan Art | League of Legends - Ruined King
Concept: Hicham Habchi

A game-ready, hand-painted character with all lighting and detail baked into the albedo. Built for strong silhouettes and a painterly look optimized for Unreal Engine 5.

Technical Specifications:
• Character: 17,000 triangles
• Shield: 18,000 triangles
• UV Layout: Single UV set
• Textures: 4K Albedo pipeline with baked lighting

Tools:
ZBrush • Maya • Blender • Marmoset Toolbag • Substance Painter • 3D-Coat • Unreal Engine 5

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