ZIAD MOUJALIS
STYLIZED 3D CHARACTER ARTIST
ZBrush
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Maya/Blender
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Substance Painter
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3DCoat
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Unity
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Unreal Engine 5
PORTFOLIO
HERO CHARACTERS
PERSONAL PROJECTS
ABOUT
3D Character Artist creating stylized characters for real-time games and cinematic projects.
Focused on strong silhouettes, readable forms, and hand-painted textures with clear material definition, built as production-ready assets for Unreal Engine and Unity.
Real-Time Expertise
Optimized meshes and textures for Unreal Engine, Unity, and other real-time platforms
Cinematic Quality
High-fidelity characters for cinematic sequences and storytelling
Production Ready
Rig-friendly topology, clean edge flow, and assets ready for animation
CONTACT
EMAIL
moujalisziad02@gmail.com
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Available for freelance & full-time (remote)