The project
This piece was an exploration of how small changes in form, expression, and lighting can affect the way a character reads. I wanted to push the facial work further and create an expression that felt natural without relying on exaggerated features.
A large part of the process focused on the face and expression, from the underlying anatomy to the subtle changes in the eyes, mouth, and overall posture. The goal was to make the character feel believable from different angles while keeping the design understated.
Gallery
In motion
Showcase | Dina
Under the hood
ZBrush
Anatomy sculpt, subtle asymmetry
XGen
Custom hair groom
SSS
Subsurface skin setup
UE5
Real-time render
Tools
- ZBrush
- Substance Painter
- Blender
- Maya XGen
- Unreal Engine 5